Job

Senior Node System Programmer [Snowdrop]

Ubisoft Sweden

Deadline: Not specified

Short Summary

Senior Node System Programmer [Snowdrop] at Ubisoft. About the employer Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences. At Massive, we are committed to pushing…

Key Details

  • Position / opportunity: Senior Node System Programmer [Snowdrop]
  • Organization: Ubisoft
  • Country / coverage: Sweden
  • Location: Malmö, Skåne County, Sweden
  • Work arrangement: On-site
  • Opportunity type: Jobs
  • Sector: Operations & Logistics
  • Compensation: Not specified
  • Application deadline: Deadline not specified

Description

About the employer

Massive Entertainment is a world-renowned AAA game development studio with offices in Malmö and Stockholm, and a proud part of the Ubisoft family. Our diverse and talented team of around 600 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy’s The Division 3, Tom Clancy’s The Division 2 and Tom Clancy’s The Division 2: Survivors.

We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft’s flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform.

Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.

Responsibilities

As a Senior Node System Programmer, you will take ownership of the user-facing code for Snowdrop’s node system. You’ll be the central point of contact for project teams and developers with questions or requests about the system. Working closely with the teams that use these tools, you’ll shape the system’s core development and roadmap around their needs.

What you’ll do

Develop integrated editor and game development tools in C++

Design, implement and improve new and existing systems and tools

Develop Snowdrop as a shared ecosystem for game creation

Develop and maintain the node system and tools shared through Snowdrop

Shape the node system roadmap around project needs

Support teams around the world by sharing knowledge and providing practical help

Improve documentation and samples to help teams use the tools

Qualifications

What you'll bring

Advanced professional proficiency in C++

Experience with node graph patterns and data-driven engines, such as node graphs and Unreal Engine Blueprints

Solid Experience working with game engine software

Experience developing software in close collaboration with its users

Interest in agentic workflows

Additional information

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!

You can also find a summary of the Massive Job Perks here.

Questions? We're more than happy to answer them! Please contact Paula Roese Mesquita, Talent Acquisition Partner for this position.

All your application information will be kept confidential according to EEO & GDPR guidelines.

Responsibilities

  • As a Senior Node System Programmer, you will take ownership of the user-facing code for Snowdrop’s node system. You’ll be the central point of contact for project teams and developers with questions or requests about the system. Working closely with the teams that use these tools, you’ll shape the system’s core development and roadmap around their needs.
  • Develop integrated editor and game development tools in C++
  • Design, implement and improve new and existing systems and tools
  • Develop Snowdrop as a shared ecosystem for game creation
  • Develop and maintain the node system and tools shared through Snowdrop
  • Shape the node system roadmap around project needs
  • Support teams around the world by sharing knowledge and providing practical help
  • Improve documentation and samples to help teams use the tools

Requirements / Eligibility

  • What you'll bring

    Advanced professional proficiency in C++

    Experience with node graph patterns and data-driven engines, such as node graphs and Unreal Engine Blueprints

    Solid Experience working with game engine software

    Experience developing software in close collaboration with its users

    Interest in agentic workflows

How To Apply

Apply to Ubisoft for Senior Node System Programmer [Snowdrop] using the position-specific application form.